A Last Look at Gaming on the Nintendo DS
It will not be long before Japanese game giant Nintendo announces that the production of the NDS handheld game console will finally cease. Initial estimates are saying this could happen sometime around 2012, though some insist that the device will still be in production until 2013. Regardless, the Nintendo DS has taken hold of the handheld gaming industry ever since it first came out last 2004 and has never let go since.
Naturally, a game system’s true strength lies in its games and the NDS’ game library caters to the whole palette of gamers from super casual to the almost deeply hardcore. Titles range from the as-expected Nintendo lineup of favorites such as Metroid, Super Mario and Star Fox, and a few new additions such as Animal Crossing. From third party developers, there are plenty of point and click adventures such as Trace Memory, Phoenix Wright, Professor Layton and several others.
A new innovation is the touch-reliant gaming genre, which introduced titles such as The World Ends with You, Knights in the Nightmare and Rub Rabbits –titles whole gameplay factor relied heavily on the touch screen controls. Of course, the user input method was also encouraging for the development of many strategy games such as Advance Wars, FF Tactics Advance DS and many more. Between all these titles are a deluge of music games like Rock Band and Ouendan. As well as plenty of innovative and off-beat titles such as Brain Age, Love Plus, Hotel Dusk and so much more. Nintendo knew that with its unique dual-screen approach, they would start a new trend in the gaming industry –and they did.
The choice to be innovative with the system came with the development of better resistive touch screen technology. Back in 2003 to 2004 (the development period for the DS), capacitive touch screens were pretty much unheard of, let alone multi touch capabilities. For its time, the DS’ stylus based gaming opened up plenty of doors for game makers. For some, it was Nintendo’s courage to double up the screen which made the DS truly shine.
Aside from the touch screen between the cursor pad and the buttons, the flip lid has a regular screen –allowing games to display two completely different visuals at the same time. Some games used this feature minimally –using the secondary screen as a map or inventory window. Others use it as an integral part of the game, where players control aspects of the two screens at the same time.
On its own the DS also served a few other purposes. The device can be used as a desk clock complete with its own alarm –not quite the best use for it, but you can if you want to. And the built in Pictochat feature allows you to communicate with drawn images with other DS users.
It sounds silly, but you could lose a good couple of hours just having fun with it. Our personal favorite however, is the GBA backwards compatibility feature. You can simply plug in a GBA cart in the bottom of the device and the main system menu of the DS will offer you a choice of choosing which game to boot.
The new 3DS is offering just as much as the NDS (except the backwards compatibility bit) and offers many new features. But with the NDS’ already established gaming library, and the fact that it is already in the hands of over 50 million gamers worldwide, means that it will be a long time before this Nintendo handheld legend fades away.
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