World of Warcraft Classic Review Part 3
This will be my final written review covering World of Warcraft Classic. After 25 levels and about 20 hours of gameplay, I can say I was finally getting to a point where I was enjoying myself. If you have read either of my previous entries (part 1 and part 2) covering the game, I had quite a few complaints with the style of the game. Things were always moving too slow for my liking.
I wanted this review to be for people who had not touched WoW before like me. At the end of part two of the review, I said I could not in good consciousness recommend this to any new player because I felt the game did not completely live up to today’s standards. While I am walking away from the game enjoying it a little more than I did back then, I still cannot recommend the Classic edition of WoW.
I should start with the reasons why I started to enjoy myself more. After reaching level 20, I had decided to begin traveling to the Eastern continent. Up until this point, I had largely stayed in the same area of Darnassus, the tutorial land for Night Elves, and Dark Shore, a fishing community placed in a wooded area. In my previous review sections, I mentioned the stark difference between the two places. This was only further hammered home when I made the trip to the other continent. Where Dark Shore had a dark, gloomy tone to it, this new area was brighter, and had varying weather areas. Also, I finally had found quests that were more than fetch quests.
One of my main criticisms with WoW Classic to this point has been I felt there was little to no progression for hours of doing the same exact quests continuously. Almost every single quest revolved around, go to this area, kill this specific enemy until the RNG gives you the right drop, and come back. Granted, there was still plenty of this in the new area, but I was finally finding new reasons to go on quests.
On the reward side of things, at level 20 I was able to unlock dual wielding with my daggers. I mentioned how when I unlocked beast taming my damage output was doubled, making the grinding process much more bearable. Dual wielding helped that even more. I finally was beginning to feel like the character I was putting hours of time into was starting to feel like a force to be reckoned with. It’s a shame that it took nearly 20 hours before I felt that way.
I also was finding more uses for skills my character picked up. I picked up skinning and leatherworking as the two additional skills I wanted to learn. Skinning I picked up early in my game and was easy to level up. All you need is a skinning knife in your inventory and you can skin beasts with fur to get leather pieces. This was all easy enough to figure out on my own. Leatherworking on the other hand took me a long time to figure out. The game never explains how to level up your abilities besides doing them. I did not notice that taking on this apprenticeship placed a new ability on my character that allowed me to begin making leather upgrades with what I had found in the wild. Conveniently, by the time I found this, I had enough leather on me to immediately jump my level from 1 to 40.
I enjoyed being able to level up new skills that were not directly tied to my character. Fishing was another skill you can pull off that gradually increases over time. Yeah, it is still fishing and really boring waiting to get a catch, but for people that are patient enough, it is free, easy food for both you and your pet. One thing I thought was weird about fishing is leveling it up allows you to fish in higher level ponds. I didn’t have enough time to test to see if in these higher-level water areas you gain better loot, but that would be my guess as I cannot imagine other reasons to lock players out of a fishing mechanic.
To finally put an end on the World of Warcraft Classic review process, I only recommend playing this version of WoW if you want to see how things used to be. Things are much too slow moving and lack the incentives to continue playing. That’s not to say that WoW Classic is a complete waste of time, but paying $15 a month to do the exact same quest over and over again for 20 hours before you finally find something to have fun with is not a good use of money in my opinion. Blizzard already has much better feeling games that give you reasons to comeback than this, the current day version of WoW included.
Final Score: 5/10
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