Bioware’s Transition: Layoffs Confirmed As Star Wars MMORPG Finds New Studio

Bioware's Transition: Layoffs Confirmed As Star Wars MMORPG Finds New Studio

In a significant shift for the gaming industry, BioWare, a renowned game development studio, has recently confirmed layoffs as their Star Wars MMORPG, The Old Republic, transitions to a new studio, Broadsword. This move has raised concerns among BioWare staff members, as some positions are being eliminated. However, the company has assured affected individuals that they will be supported and offered alternative roles within Electronic Arts (EA), BioWare’s parent company.

The General Manager of BioWare, Gary McKay, acknowledges the challenges associated with this transition, but remains committed to ensuring the successful growth and support of The Old Republic under Broadsword. Notably, BioWare intends to shift its focus towards developing immersive, emotionally charged, single-player games, with emphasis on their popular franchises like Dragon Age and Mass Effect.

As a consequence of this transition, Anna Megill, the narrative lead on the upcoming Fable reboot, will no longer be associated with the project.

Key Takeaways

  • BioWare confirms layoffs as Star Wars: The Old Republic moves to new studio, Broadsword
  • Impacted team members will be supported by BioWare and offered new roles within EA
  • BioWare will focus on developing immersive, emotionally charged, single-player games
  • Renewed focus on Dragon Age and Mass Effect franchises

BioWare’s Transition

Bioware's Transition: Layoffs Confirmed As Star Wars MMORPG Finds New Studio

BioWare’s transition from developing Star Wars: The Old Republic to focusing on developing immersive, emotionally charged, single-player games has resulted in layoffs as the MMORPG moves to a new studio, Broadsword. As part of this transition, some BioWare staff members will be laid off, although they will be supported by BioWare and offered new roles within Electronic Arts (EA).

Gary McKay, BioWare’s General Manager, acknowledges the challenges associated with this transition. Despite the layoffs, the game will continue to be supported and grow with fresh content under Broadsword’s management. Current roles associated with the game will remain, with some staff transferring to Broadsword. Broadsword is well positioned to support and grow the ongoing game.

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BioWare’s renewed focus on developing single-player games will be centered around their beloved franchises, Dragon Age and Mass Effect.

Impacted Team Members

Impacted team members from the game’s development studio will receive support and be offered new roles within the parent company. BioWare has confirmed that as a result of the transition of Star Wars: The Old Republic to a new studio, Broadsword, some staff members will be laid off. However, BioWare acknowledges the challenges of the transition and is committed to supporting the affected team members. They will be given opportunities to continue their careers within EA by being offered new roles.

This demonstrates BioWare’s commitment to its employees and their well-being during this transition period. The company recognizes the value of its talented workforce and aims to provide them with a smooth transition and future career prospects within the organization.

Future Focus

With a renewed focus on developing immersive, emotionally charged single-player games, the studio seeks to establish itself as a leader in the industry. BioWare has recognized the changing landscape of the gaming industry and has made the strategic decision to shift its attention towards creating compelling single-player experiences.

This transition comes as BioWare confirms layoffs and transfers some staff members to the new studio, Broadsword, which will take over the development and support of Star Wars: The Old Republic. The move signifies a shift in BioWare’s priorities, as they aim to concentrate their resources on their flagship franchises, such as Dragon Age and Mass Effect.

By emphasizing the production of narrative-driven, single-player games, BioWare is positioning itself to cater to the growing demand for immersive storytelling experiences in the gaming market.

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Conclusion

Bioware’s transition to a new studio for their Star Wars MMORPG has brought about layoffs and challenges. However, the affected staff members will be supported and offered new roles within EA. As The Old Republic moves to Broadsword, it will continue to thrive with fresh content.

Meanwhile, BioWare will focus on crafting emotionally charged, single-player games in their Dragon Age and Mass Effect franchises. This transition marks the end of an era for The Old Republic, but it opens up new opportunities for both studios. The future holds immense potential for growth and innovation.

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Keegan
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